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v1.4 Stable
released this
2026-10-23 23:36:40 +00:00 | 0 commits to main since this releaseAnother very minor update for simplifying the Yakuman form process in most cases.
- The Pao / Sekinin Barai form (for selecting the liable payer for a Yakuman) will now only be displayed if a specific applicable Yakuman was scored
- The Yakuman in question are: Daisangen, Daisuushii, Suukantsu.
- Because these Yakuman are quite rare (even for Yakuman), this form will appear rarely, thus making the scoring process simpler in many cases.
- After that, the form asking for the number of liable Yakuman will only be displayed if several of these were scored simultaneously.
- This is EXTREMELY unlikely: it requires considering Suukantsu as an eligible Yakuman for Pao (which only some rulesets do), and scoring it at the same time as a Daisangen or Daisuushii. Thus, this form will almost never appear in practice, making the scoring process simpler.
- And in the ABSOLUTELY INSANE edge case where multiple of these specific Yakumans were scored, but a different player is liable for each of them… Just end the game on a win, I’m not coding that. ^^'
Downloads
- The Pao / Sekinin Barai form (for selecting the liable payer for a Yakuman) will now only be displayed if a specific applicable Yakuman was scored
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v1.3 Stable
released this
2026-10-08 19:42:15 +00:00 | 0 commits to main since this releaseSome fixups related to faulty scoring:
- Up until now, 20 Fu were always granted in case of Pinfu. This is correct for a win by Tsumo, but for a win by Ron this should be 30 Fu instead. This has now been fixed.
- Menzen Tsumo was available to pick in the Yaku form even in case of a win by Ron, which is impossible by definition. It will now only be available to pick in case of a win by Tsumo.
Also included from v1.2, some minor aesthetic changes:
- When the tiles spawn at the beginning of a round, before being assembled into the walls, the tiles now spawn at random positions and rotations on the table, between the compass and the eventual position of the wall.
- When a tile is discarded, it will now have a tiny random tilt (random angle of less than 2.5° in either direction).
- This is inspired from web clients like Mahjong Soul, I noticed it and thought it was a nice way to make it feel "more real" to me.
Downloads
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v1.1 - Sanma Stable
released this
2026-10-02 01:28:40 +00:00 | 0 commits to main since this releaseThe table now features a 3-player mode, also known as Sanma!
This marks release v1.1 of my Resonite Riichi Mahjong table.This will probably be the last “big” feature update I make, until official wasm support unlocks the Shanten computation (or my mental state deteriorates enough that I consider implementing it in ProtoFlux).
I might still revisit it for bug fixes or minor improvements, of course, but I have completed the entirety of the initial “full” scope I set for myself for this version.Downloads
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V1 Stable
released this
2026-09-27 00:08:39 +00:00 | 6 commits to main since this releaseDownloads